This is the second of two interviews I’ve done with Raymond E. Feist, conducted in late spring 2008 for Death Ray #12. He’s a somewhat bombastic, very talkative man, yet unlike some of the “white male writers with beards” contingent I’ve spoken to, his self-confidence (and he is supremely self-confident) never tips over into offensive arrogance. Further points in his favour are his candour, and his professionalism (as far as one can judge it from outside).
I loved his books as an adolescent, but got bored after five or so of them. Although this is standard for me with most writers, in this case it was part of a wider process of disenchantment with epic fantasy. I abandoned the genre in the late 1980s, not returning to it until I began working on SFX in 1997, and then only under sufferance. A combination of my own developing tastes and my urge to experience new worlds and new writers, I suppose. More frankly, I kept reading book after book that was just awful. Don’t get me wrong, I still enjoy fantasy, and read more of it now than I did. But unlike science fiction, it’s harder to find fantasy’s gems amid the dreck. For a long while I became exhausted looking for them.
You could point at Feist, with his umpteen books, as the bannerman for the franchisation of the genre and its domination by an industry standard of tediously predictable frolics, but so what? More power to him. He writes stories people enjoy, and is rewarded for it. That’s the way it should be. And he is, let it be said, among the better multi-book fantasy saga writers.
Speaking to Feist is a bit like being hit by a very large wave. Overwhelming but fun. When all’s said and done, he’s very hard not to like.
He’s one of the top-selling fantasy authors on the planet, a powerhouse of prose whose 24-book (and growing) Riftwar cycle dwarfs those of even the most prolific author. A real magician of words, He’s Raymond E. Feist, and he likes to talk.
At twenty-four books long, the Riftwar saga is one of the most extensive of all the grand fantasy epics. Written by Californian Raymond E. Feist over a period of more than 30 years, Riftwar began with the smash hit Magician, first published in 1982. Magician is typical of the genre, a huge fat wedge of a book. Beginning with the story of an orphaned boy, Pug, before opening up to cover a decade of interplanetary war. Feist’s books are not art with a capital “A” (his own words), they’re derived from a Dungeons & Dragons campaign setting he and his friends created while they were at university in San Diego, and contain the full Tolkien menagerie of Elves, Dwarves and so forth. So far, so familiar.
Where they are not typical is in their expert artifice. Feist is a master of fast-paced epic storytelling, his characters are heroic but mortal, struggling through massive wars with enemies both human and monstrous who gain access to his the world of Midkemia via magical “rifts” (we’re talking a wizardly stargate here). Magician is a masterclass in storytelling, a sweeping epic which sees Midkemia plunged into chaos as men from the world of Kelewan invade without warning. Caught up in the decade-long conflict are the boy Pug and his adopted brother Tomas both of whom, by different paths, become powerful men. Feist’s books are set against an intricate backdrop which, though initially it appears to have been drawn from the usual catalogue of fantasylands, is a superior example of the type. On the cover of his latest Wrath of a Mad God, a quote describes his work as “A guilty pleasure”. That this grudging praise comes from The Guardian newspaper says it all – this guy is good at what he does. (more…)